#ReZEL Commander Type
Explore tagged Tumblr posts
Text
#Gundam Unicorn#ReZEL Commander Type#ReZEL#Delta Plus#Gundam Wing#Gundam Heavyarms Kai#Altron Gundam#Shenlong Gundam#Gundam Seed Astray#Gundam Seed#Duel Gundam#Freedom Gundam#GINN#Archangel-class#Mobile Suit Gundam: Beltorchika's Children#Hi-Nu Gundam#MSV-R: The Return of Johnny Ridden#Heavy Gundam (Unit 2 Ingrid 0 Custom)
120 notes
·
View notes
Text
Short list of my all time favourite mobile suits as a pinned post:
RGM-89 Jegan and all its variations
RX-160G Byarlant Isolde
MSN-001X Gundam Delta Kai
RX-0 Unicorn Gundam in Unicorn mode
RX-124 Gundam TR-6 [Woundwort]
EB-06rs Graze Ritter Commander Type
MS-14Jg Gelgoog Jäger
GNT-0000 00 Qan[T]
RGZ-95 ReZEL
RGM-96X Jesta
Honourable mentions because I hit Tumblr's photo limit for the post:
AMS-129 Geara Zulu (Ellic Custom)
VGMM-Gf10 Gundam G-Lucifer
RIX-003 Cannongan
ZGMF-1017 GINN Insurgent Type
AGP-X1/NU Fake ν Gundam
MSM-04 Acguy
GAT-X303 Aegis Gundam
MBF-P01-Re2AMATU Gundam Astray Gold Frame Amatsu Mina
34 notes
·
View notes
Note
How are you finding MBON? Did you find a main? The selection's good this time, but I just don't like many of them, so I'm really only using three particular suits myself.
I went on a grand odyssey to try out literally everything mobile suit in the game that wasn’t in the launch roster of Gundam Versus (with the exception of the God / Burning Gundam, which was the only DLC I bought for that game,) and haven’t really had time to sit down and pick a favourite yet, there are just so many to choose from, and while a small handful are clumsy to use or just kinda boring, most of them have at least something interesting going for them which makes it hard to choose. It took me playing pretty much all day today and all of last Saturday too just to get through all the new stuff, and there are still a couple that I feel that I should go back to and try out some more to get to grips with them. Plus I need to try some old suits from GVS I liked and see if they’re still fun to play in MBON. That said there were a couple of standouts out of the stuff I’ve been trying.
Out of the 3000 cost units, the Reborns Gundam, Xi and Penelope, Full Armour Unicorn and Gundam Bael all felt extremely strong even for their cost and were really easy to get a handle on pretty much straight away. That said I don’t think there was a single 3000 cost that I tried that didn’t feel pretty strong in its own way. The Ex-S Gundam and Gundam Zabanya were probably the strongest at range. The Tallgeese 3 was basically felt like a jacked up version of the Tallgeese 1 which was one of my favourites from GVS. All that said, If there was a 3000 cost that I would want to put an effort into learning with the aim of making it my main, it’d probably be either the Double X or Gundam Legilis. I just really like both those mobile suits.
Most of the 2500s were pretty nice too, but my favourites by far were the Gundam X Divider and the Spiegel / Shadow Gundam. The latter because it’s just a lot of fun with great animations and the former because A) it’s my preferred variant of one of my favourite mobile suits, B) because it had a really tight and practical moveset that let me do pretty well with it, and C) because Jamil Neate is a huge chad and one of my favourite characters. Again though, there’s a lot of other really good ones, pretty much every Gundam 00 2500 cost felt really strong, like I said earlier I was really pleasantly surprised at how fun the trio of Extreme (X)-phase Gundams were, and there were some other surprise standouts for me like the Strike Noir, Baund Doc and Zeydra. A couple I’d like to spend some more time learning are the Gundam Virsago and the Brave Commander Test Type, the former because it’s another favourite of mine from Gundam X and the latter because I really liked the Union Flag in GVS and the Brave is basically the upgrade to it both in canon and in game. I haven’t really been able to make it click like the Flag did though, at least not yet.
Finding a really good 2000 cost was a little trickier, I think it’s where a lot of the suits that feel kind of bland tend to reside. That said a bunch of the suits that I enjoyed from GVS from that price band made it in so I’ll probably just end up picking one of those, probably the Messala, Mack Knife or Crossbone X2. There were still a couple of fun new ones though, especially the Gerbera Tetra, Gaia Gundam and Nobel Gundam, as well as the vanilla Astray Red Frame. The Perfect Gundam and G-Armour version of the RX-78 were goofy but fun additions too. And speaking of goofy, the Victory Gundam and Gedlav look really interesting but were so weird that I feel like I didn’t really get a proper handle on either. It’s possible that one could end up being really good, so I think I’ll go back and test them some more when I get the chance.
1500s tend to be hard to just pick and be good with right off the bat, so it’s hard to say which I’ll end up adopting as my main from that bracket without spending a lot more time testing them. It’ll be trickier to pick an existing one from GVS as well, because my favourite low-cost units from that game, the Vigna-Gihna, Rezel and GM Custom didn’t make it in this time (though mercifully the Tieren Taozi did.) Out of the new stuff I tried, by far the best 1500 cost suit was the Efreet Kai, which honestly felt like it could easily be a 2000 cost. The Zudah and Kampfer were okay, but honestly everything else I tried from the 1500s felt bad to varying degrees. One that has potential is the Hildolfr, which is an underrated unit from an underrated series, but playing it is just so much different from playing anything else that it’ll probably take a hell of a lot of practice just to get to a level where it feels like you’re performing on par with the other stuff in the game. It might be an effort I try and make though, once the full game comes out.
There’s a good chance that I just end up doing what I ended up doing for 90% of my playtime in GVS, that is just picking All Cost Random in Free Battle over and over until I’ve got a reasonable enough handle on everything, but if you were to put a gun to my head and make me pick a main from each price bracket right now, I’d probably say Double X, Shadow Gundam, Messala and Efreet Kai.
8 notes
·
View notes
Text
Aaaand my MG Hizack is done. Almost didn't finish him today but we held off on dinner long enough. It was an interesting build between the various gimmicks, minor articulated parts, weapon variety, and three kinds of "tubing". Only real complaint is the general articulation is a little limited but it's well enough to me. You can rotate the monoeye by opening the hatch on top of the headand the shield stores extra beam rifle magazines behind a small compartment. You get the classic Zaku rifle, a small beam rifle, a massive heat hawk, a beam saber, AND waist-mounted launchers. The tubing goes from spaghetti rubber to a single solid part to a plain tube covered by tiny segments. Wild. It's a full-feature MG for a little more than $30 and well worth it.
In other news I picked up the MG ReZEL Commander Type because I've wanted a ReZEL for a loooong ass time and it's been at the local shop for a couple weeks.
2 notes
·
View notes
Text
AMX-104Jk R-Jaja Cavalier model is NOT mine Text is (i’ll try to find the original page). For anybody who has watched Gundam Build Divers RE Rise This is a tongue an cheek reference to JUSTICE KNIGHT “Kamakaze” Kamaze but set as a UC character.
AMX-104Jk R-Jaja Cavalier: General & Technical Data: Model number: AMX-104Jk Code name: Cavalier Unit type: Custom Commander-use Close Quarters Combat Mobile Suit Manufacturer: Neo Zeon Operator: Axis, AEUG, Neo Zeon, Republic of Zeon, Sleeves First deployment: 0088 U.C. Accommodation: Pilot only (in panoramic monitor/linear seat cockpit in chest) Dimensions: overall height 23.55 meters; head height 20.0 meters Weight: empty 36.4 metric tons; max gross 67.5 metric tons; mass ratio 1.63 Armor materials: Gundarium Alloy Powerplant: Minovsky type ultracompact fusion reactor, output rated at 2,320 kW Propulsion: rocket thrusters: (2 x 16,200 kg, 5 x 11,200 kg); vernier thrusters/apogee motors: 18 Equipment & design features: sensors, range 13,700 meters, Propellant Tank, Ejectable, Visor Fixed armaments: Beam Saber, power rated at 0.72 MW, stored in recharge rack on left hip armor, hand-carried in use; Shoulder Shields Optional hand armaments: Beam Lancer (2 x Beam Gun), powered by rechargeable energy cap, w/ removable heat sword Technical & Historical Notes: One of many mobile suits developed by Neo Zeon during the First Neo Zeon War, the AMX-104 R-Jarja was intended for use by high-ranking officers (also known as "Knights" in Neo Zeon). One of the custom variations on the R-Jarja was the Cavalier, a heavily stylized suit used by “Silver Justice Knight of Zeon” Kazami Torodelli. Kazami was born on one of the many colonies that were cracked down on by the EFF after the OYW & grew up seeing nothing but Zeon Warlords & Earth elitists bullies. However, after the rise of the Titans he decided to join up w/ Haman Karn’s Axis Zeon as she was charismatic, & he was looking for a cause. Kazami was an idealist, & quickly proved his leadership potential & true skills w/ a MS especially in melee. He truly believed that pragmatic chivalry & mercy had its place on the battlefield & that the rank of Knight should be more then a promotion for ambitious officers & held to a higher standard that inspired his men. His mobile suit reflects this & is designed for melee combat supported by ranged MS, he’s style being to quickly cripple multiple opponents w/ high speed precision strikes. A friend of Mashymre Cello, he was infatuated w/ the charismatic & manipulative Hamman Karn. However, when he witnessed Mashmyre Cello’s casual betrayal by their Lady, Kazami was devastated. After the alliance w/ Paptimus Scirocco, whom Kanzaki never trusted, It became apparent that Haman was just another Zeon warlord. After the outbreak of the Neo Zeon civil war, he was fed up, he fled the insane Zeon Factions along w/ his J-team, joined the only group that seemed to have any concept of justice or honor, the AEUG, staying until U.C. 0090 & proving to be an inspiration & skilled ace serving along side both Quatro Bajina & Amuro Ray at various times. He survived the following years as did his rather unique Cavalier, along w/ most of his J-team, where he served in the Republic of Zeon defence forces after the Titans were destroyed. In U.C. 0094, completely dissatisfied w/ the unchanged arrogance of the earth elites, he threw in his lot w/ Char Aznable, a man whom he admired after serving w/ him. After Char’s attempt to render earth uninhabitable, & the pintless deaths of most of the J-Team, he nearly hung up his lance. After slowly sinking into a depression, in U.C. 0096 he was tracked down by Full Frontal & personally asked to join the Sleeves faction. Bitter after being fooled so many times & losing his men he was reluctant & dismissive of the Char clone. Full Frontal would took the time to carefully layout his plan. He wanted him as an example that others should aspire to, to become the Shining Knight once again. He would not be part of offensive operations, but rather protect the hard-done civilians & facilities at Paulau. Full Frontal had a feasible plan that did not involve deliberate mass destruction of innocents, abuse of cyber Newtypes or spouting half-baked ideology. Full Frontal was much more reasonable then previous Zeon warlords. He served in the frontlines & wasn’t bent on vengeance like Char or conquest like Hamman. Metting the crew of the Garancieres sold him, these were good people & tough veterans who wouldn’t side w/ just anybody. He was left in command of the Palau Asteroid base as it’s Knight Protector, seeing little of the frontline skirmishes. In a great surprise, He was reunited w/ the last member of his J-team, Messer Drakonhorst (A.K.A. the Blazing Drakon), a man he had given up as dead after Char’s debacle. Messer was still piloting his old AMX-009F Dreissen Fleiger from the Gryps conflict. Upon returning w/ the captured Unicorn Gundam, full frontal assigned guard duty over the strange MS to the veteran pair. When the attack on Paulau came they sortied in his repainted Chavalier, rapidly disabling several Londo Bell Jegans & ReZELs in a dazzling display of skill & teamwork. The pair shone together, Shining Knight & Blazing Drakon rode for the last time. Armaments & Equipment: Beam Saber: One of the R-Jarja's primary weapons, it is power rated at 0.72 MW & has a characteristic look thanks to its large handguard & unique beam generator. When not in use, it is stored in a scabbard-like sheath mounted on the waist that also serve as an energy charger. Shoulder Shields: Rather then the movable shields of the R-jaja the Cavalier has simple shoulder guards that can be used for bashing & rushing. Beam Shot Lancer: A large lance like melee beam weapon that has beam guns built in for charging attacks. It has four built-in Beam Guns to deal w/ medium & long-range opponents. The reverse lance section can be used against surrounding opponents & fired on a wire then retrieved for a deadly blow. Missile Shield: The Cavalier is equipped w/ a large circular shield based on the Gyan’s that not only defend it from beam weapons, but also has offensive capabilities in the form of missiles stored within. The system fits w/ Kazami rapid jousting style, being used mostly to distract multiple opponents while closing in. Small Missiles: The missile shield stores 60 AMS-02S type small missiles in the outer edge in two concentric rows. These missile launchers usually carry AMS-02S type missiles (small conventional missiles) but can also carry other types such as the 04 type (multiple warhead) & 05S type (proximity fuse). A variety of specialist rounds such as flash & smoke to disorient opponents are typically loaded in half the tubes. 10-tube missile launcher: 10 larger missile tubes are mounted on the shield front. Uses AMS-01H Heavy Missiles. Propellant Tank: To compensate for the Cavaliers high fuel usage an single propellant tank is mount on the back. Visor: A stylized visor that protects the head sensors in combat. in a homage to classic knights of antiquity it is raised when not in use & typically lowers during a charge.
#Neo-Zeon#mobile suit z gundam#mobile suit gundam u.c#justice knight#sleeves#gundam build divers re:rise
0 notes
Photo
Current progress on the ReZel Type-C. Got more backpack stuff than the regular ReZel and its command variant. Definitely requires more work to get finished, but it is still a fun kit.
1 note
·
View note
Photo
Mobile Suit Gundam UC HGUC : RGZ-95C ReZEL [Commander Type]
https://www.hype.tokyo/products/mobile-suit-gundam-uc-hguc-rgz-95c-rezel-commander-type
SUMMER SALE SAVE 10% OFF [EXPIRED AUG 31ST]
CODE: HYPE0831SAVE10
5 notes
·
View notes
Photo
The lighting isn't the greatest, but this is the result of me messing around with the ReZEL. It's a Gerwalk Mode of sorts.
1 note
·
View note
Photo
Needs much work to be done.
0 notes
Text
#Gundam Unicorn#ReZEL Commander Type#Gundam U.C. Engage#Roswell Jegan#Gundam Wing#Gundam Heavyarms Kai#Gundam Deathscythe Hell#Gundam Deathscythe#Gundam 0083#Gerbera Tetra#Model Suit Gunpla Builders Beginning G#Forever Gundam#Gundam Seed Freedom#Destiny Gundam Spec II#Mobile Suit Gundam Walpurgis#Zaku Machinery (EB)#Zaku Machinery#Mobile Suit Gundam AGE#Gundam AGE-FX
56 notes
·
View notes
Photo
Sinanju cutting through a ReZEL's gun/sword
1 note
·
View note
Photo
#Gundam 0079#Gundam#Zeong#Lalah Sune#Gundam ZZ#Qubeley Mk-II (Unit 1)#Mobile Suit Crossbone Gundam#Crossbone Gundam X-3#Divinidad#Gundam Unicorn#ReZEL Commander Type#Gundam 00#Susanowo#Mobile Suit Gundam: Iron-Blooded Orphans#Gundam Barbatos#Gundam Seed Destiny#Destiny Gundam#00 Raiser#Mobile Suit Zeta Gundam#Zeta Gundam#Hyaku Shiki#Argama-class
192 notes
·
View notes
Photo
#Gundam Unicorn#Unicorn Gundam (Awakened Destroy Mode)#Banshee Norn (Destroy Mode)#ReZEL Commander Type#Mobile Suit Gundam AGE#Zeydra#Zeheart Galette#Gundam ZZ#Qubeley#Haman Karn#Gundam 00#Seraphim Gundam#Gundam Seed Destiny#Slash ZAKU Phantom (Yzak Joule Custom)#Gundam: The Origin#Char's Zaku II (Origin Type)#Gundam Seed#CGUE
107 notes
·
View notes
Photo
That’s odd. I found it was surprisingly easy to pull off. If the unicorn can do it, the jesta should be able to too. Maybe try resting the knees on the body of the ReZEL? I found that was the easiest way to add stability.
0 notes
Photo
Compilation Photos
6 notes
·
View notes